Function WriteShadowArea

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void WriteShadowArea(int sub_level, unsigned long addr, unsigned int len, void data[], int site=0);

Description:

 

Write data from the array data to a specified shadow memory. First, you have to create a shadow area through the menu Configure > The Serialization, Checksum and Log File dialog > Custom shadow memory tab. The start address of the data, to be written into the addr, may differ from the start address of the custom shadow area but it is necessary that the end address should not exceed the end address of the shadow area.

 

The int site=0 means the socket# 0; i.e., the only socket for a single-site programmer or the first socket in a gang programmer. In the gang mode it is necessary to specify the socket number (the first one has the number 0).